Thursday, July 16, 2009

Current Status and About

WHAT IS THIS?
This is a blog for a game being made called Extermanator. Taking the role of a marine called back to take out a zombie threat, most his troop dies, and he is left to survive and scavenge. This blog is to keep track of good and bad things going on.

WHY ARE YOU MAKING A BLOG FOR SOMETHING LAME?
It serves as an inspiration, motivation, and better then just telling people simply about what is going on, and it is lacking special detail.

HOW FREQUENTLY WILL THIS BE UPDATED?
Every time I meet a milestone, get something helpful, or something in my opinion amazing happens.

WHATEVER, JUST MOVE ON TO YOUR FIRST POST
Gladly.

Well, what can I say. The fact I want it more then a typical FPS Creator game and using plenty of detail somewhat bites. Your spawn point for god's sakes is all ready decorated, and I am still at it adding some little things here and there making it seem as realistic as the developers use it.

So far, I haven't added any enemies in the game yet. They either crash the game or I just simply don't like them. I am trying to get Model Pack 22 to solve this, however. Well, I am relying on Model Pack 9, 10, 6, and like 2 others to supply me with satisfying weapons. And I'll say I'm pretty amused with the arsenal as of now.

All I have made is a former garage filled with broken cars, and a fixed one which doesn't have any gas or something. A few office spaces, giant pipes, rusty bike on the side, and upstairs is filled with endless boxes and cars. I am somewhat angry that the lava doesn't kill, I'll have to add a secret door if you fail the jumping challenge.

The jumping challenge itself is simple: the first one, you get a whole crap load of bananas. The second one gives you a Katana, axe, and a baseball bat. The third one gives you a minigun. Now, can you go back and not fail?

The bottom one is just to evade the challenge that comes if you play the game like normal people do. But the people going to play this won't be normal, now will they.